Summary
Danilo Filitto is a multidisciplinary software engineer and CEO with nine years of professional experience building games and full-stack web applications from São Paulo. He holds a master's in Computer Science and a postgraduate specialization in networks, and blends academic rigor with hands-on work in Unity, Unreal, PHP/Node.js, React and databases like MongoDB and MySQL. As an educator and content creator he teaches at multiple institutions, runs a YouTube channel with 30k+ subscribers and maintains technical blogs and open-source projects, translating complex topics into practical tutorials. He also leads product work—creating the game Chronos—and manages DevOps and infrastructure using Docker and Linux for scalable deployments. Known for bridging game design, backend systems and teaching, he often surfaces research-backed techniques in his tutorials and courses. Open to collaborations, he combines entrepreneurial leadership with a steady track record of shipping interactive software and educational content.
9 years of coding experience
Mestrado, Computer Science, Conceito CAPES 4, Mestrado, Computer Science, Conceito CAPES 4 at Universidade Estadual de Maringá
Especialização em Redes de Computadores e Comunicação de Dados., Computer and Information Systems Security/Information Assurance, Especialização em Redes de Computadores e Comunicação de Dados., Computer and Information Systems Security/Information Assurance at UEL - Universidade Estadual de Londrina
Aperfeiçoamento em Tutoria em EAD, EAD, Aperfeiçoamento em Tutoria em EAD, EAD at Universidade do Oeste Paulista