Summary
Danilo Ribeiro is a software engineer with over a decade of experience in VFX and digital art pipelines, now applying that domain expertise to enterprise software at IBM's RPA team. He designs and implements microservices, APIs and SPAs using .NET Core, Entity Framework and React, and helps maintain secure CI/CD workflows with Docker. His background as a 3D generalist and technical artist—covering modeling, texturing, shaders, animation and game development in Unity and Unreal—gives him a rare ability to bridge creative production needs with robust engineering solutions. Danilo has led technical art teams and built tooling in Python to accelerate studio workflows, while also delivering interactive full‑stack web applications for clients. Based in Goiás, Brazil, he combines hands‑on coding and architecture work with security research, bringing both artistic sensibility and production-grade software practices to complex media and automation projects.
7 years of coding experience
Bacharel em Arqueologia, Reconstituição de Artefatos Arqueológicos em 3D, Bacharel em Arqueologia, Reconstituição de Artefatos Arqueológicos em 3D at Pontifícia Universidade Católica de Goiás
Graduacao, COMPUTER AND INFORMATION SCIENCES AND SUPPORT SERVICES, Graduacao, COMPUTER AND INFORMATION SCIENCES AND SUPPORT SERVICES at Universidade Paulista
English, French, Portuguese