Daniyal Maniar is a Senior Software Engineer in Los Angeles with eight years of experience building big data and ML-driven systems, currently advancing player safety and moderation at Riot Games. He has deep hands-on experience with Databricks, Spark, AWS, Golang, Java, and production ML tooling—designing audio encoders and LLM-based solutions for multilingual, multi-region applications. Daniyal’s background spans end-to-end data platforms, from feature stores and CI/CD for hundreds of developers to edge and IoT model deployments at IBM, showing comfort across both infrastructure and model engineering. He’s driven measurable developer productivity improvements and scalable data pipelines that support enterprise-wide analytics across games and eSports. Motivated to expand into business-facing roles, he pairs technical depth with clear product impact and cross-team collaboration. Outside core engineering, he brings practical teaching experience from Queen’s University, reflecting an aptitude for explaining complex systems to diverse audiences.
8 years of coding experience
5 years of employment as a software developer
Bachelor's degree Computer Engineering with Innovation Stream, Bachelor's degree Computer Engineering with Innovation Stream at Stephen J. R. Smith Faculty of Engineering and Applied Science at Queen's University
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Daniyal Maniar - Senior Software Engineer at Riot Games