Summary
Danjel R is an independent game developer with 11 years of hands-on experience specializing in Unity3D and C#, shipping mobile and indie PC titles and running his one-person studio, Commuter Games. He combines deep game-design intuition—especially for vehicle-focused gameplay—with strong mobile optimization skills for graphics and code, and a background in low-poly modeling and Photoshop UI work. Previously a lead C# programmer at studios including INDIEGALA and redBit, he has tackled roles across programming, design, community, and light art production. Self-taught in 2D/3D art with a formal advertising-graphics education, he unexpectedly pivoted from aspiring graphic artist to coder and now blends both disciplines to prototype and polish solo projects. Colleagues rely on his quiet, thorough testing approach and his knack for carrying projects end-to-end, from engine-level implementation to marketing and sales.
11 years of coding experience
9 years of employment as a software developer
Grafica pubblicitaria, Grafica pubblicitaria at Istituto Statale d'Arte di Tivoli
Italian, English