Danni Schou is a Senior Software Engineer based in Copenhagen with over a decade of game and software development experience and three years in senior engineering roles. They transitioned from a decade as a Senior Game Developer at MovieStarPlanet to driving engineering work at Unity, bringing deep domain knowledge in game technology and real-time systems. Academically grounded with an M.Sc. in Games Technology and a B.Eng. in Communication and IT, Danni combines formal training with practical leadership from projects like DADIU’s lead programming role. Comfortable across C#, PHP, MySQL and game engines, they have a track record of shipping both short-form prototypes and large-scale live products. Colleagues know them for bridging creative game design with robust engineering, often turning rapid prototypes into production-ready features.
3 years of coding experience
11 years of employment as a software developer
B.Eng., Communication and Information Technology, B.Eng., Communication and Information Technology at Engineering College of Copenhagen
M.Sc., Games - Technology, M.Sc., Games - Technology at IT University of Copenhagen
Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.
Contributions:12 pushes in 2 days
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