Danny Dyer

Senior Software Engineering Manager at Unity

Austin, Texas, United States
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Summary

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Senior
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Top School
Danny Dyer is a Senior Software Engineering Manager with 11 years of industry experience and a deep background in game development, cloud services, and automated build pipelines. Currently leading teams at Unity to build tools and live-content cloud services, he has progressed from hands-on gameplay and graphics programming to managing scalable developer-facing infrastructure. He co-founded a mobile games studio where he single-handedly built client and server systems, demonstrating full-stack product ownership and dev-ops expertise. Known for guiding teams through hard engineering problems, he blends mentorship with practical technical leadership across console, mobile, and cloud platforms. Based in Austin, he pairs a B.S. in Computer Science with a knack for turning developer pain points into robust, ship-ready systems.
code11 years of coding experience
job17 years of employment as a software developer
bookB.S. in Computer Science Minor in Business, B.S. in Computer Science Minor in Business at Texas A&M University
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Github Skills (17)

unity3d5
multiplayer4
multiplayer-game4
colyseus3
guard2
css1
swagger1
validation1
string-validation1
javascript1
validations1
validators1
sanitization1
dependency-free1
api1

Programming languages (3)

C#JavaScriptGo

Github contributions (5)

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A multiplayer game in Unity
Contributions:16 commits, 2 PRs, 10 pushes in 2 days
gamemultiplayer-gamein-gameunitymultiplayer
implement BulkInsert using gorm, just pass a Slice of Struct. Simple and compatible.
Contributions:4 comments in 8 days
golangslicegormstructbulkinsert
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Danny Dyer - Senior Software Engineering Manager at Unity