Danny Gordon is a 3D environment artist and studio owner with 11+ years crafting cinematic and interactive environments for film, VFX, VR, and AAA games from Orlando. He leads the NWDA Group, an experienced artist collective, and runs freelance projects delivering camera-matched exteriors, shading, texturing, lighting, and production-ready renders. Formerly an alpha tester for Terragen, Danny brings deep domain knowledge of procedural terrain and environmental workflows that inform both artistic and technical decisions. He also contributes code to open-source projects—working full-stack on HumHub to improve profile UX and back-end utilities—demonstrating a rare mix of visual artistry and practical software chops. Clients benefit from his combined creative-director perspective and hands-on execution across pipeline stages. Contactable through NWDA Group and ArtStation, he blends studio leadership with continuous hands-on craft.
HumHub is an Open Source Enterprise Social Network. Easy to install, intuitive to use and extendable with countless freely available modules.
Role in this project:
Full-stack Developer
Contributions:14 commits, 23 PRs, 334 comments in 2 months
Contributions summary:Danny contributed to the HumHub project by implementing a variety of features related to user profiles and the user interface. They added functionality to enhance the display of user titles, integrated a lightbox for profile images, and modified the about field to support rich text formatting. Additionally, the user introduced an array comparison function and made updates to file manipulation and styling, demonstrating involvement across multiple areas of the application. These commits showcase skills in both front-end and back-end development.
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Danny Gordon - 3D Environment Artist at New World Digital Art