Dara Kong is a Staff Software Engineer with 16 years of experience specializing in gameplay, tools, and release engineering across consoles and PC. He is proficient in C++ and versed in Python, C#, Lua, and Objective-C, having shipped features and ports for platforms from PS2 to modern consoles. Dara’s background includes deep hands-on work in networking, audio, AI, and build systems, and he has a proven track record of setting up CI, nightly builds, and infrastructure for teams. He has contributed to high-profile console titles and internal tools, often stepping in to solve platform-specific porting and performance problems. Currently at PubNub, he blends low-level engine expertise with practical tooling and release discipline to keep complex projects moving. Based in Bellflower, CA, he brings a pragmatic, cross-disciplinary approach that surfaces non-obvious gains in developer productivity and runtime stability.
Contributions:49 commits, 12 pushes in 13 years 7 months
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