Darius Grauslys

Embedded Software Engineer at DEKA Research & Development

Litchfield, New Hampshire, United States
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Summary

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Senior
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Top School
Darius Grauslys is an embedded software engineer with 11 years of hands-on programming experience and a focused background in game engine development and graphics, including two years working with OpenGL. Currently at DEKA Research & Development, he brings practical experience building tooling and pipelines—from edge-detection post-processing for complex 3D models to calibration utilities—gained across multiple internships and industry roles. He holds interdisciplinary training in mathematics, computer science, and game design from Clark University and a strong early foundation from Wentworth Institute of Technology. Based in Litchfield, NH, Darius combines systems-level embedded work with a game-oriented mindset, making him comfortable at the intersection of real-time graphics, low-level code, and hardware integration. He maintains a public project portfolio and progress log that highlights iterative experimentation and engineering curiosity beyond typical resume entries.
code11 years of coding experience
job1 year of employment as a software developer
bookBachelor of Arts - BA, Mathematics and Computer Science, 3.67 CS, 3.22 Math, Bachelor of Arts - BA, Mathematics and Computer Science, 3.67 CS, 3.22 Math at Clark University
bookOne Semester, Computer Science, 3.65 GPA, One Semester, Computer Science, 3.65 GPA at Wentworth Institute of Technology
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Github Skills (34)

ninja9
cmake9
package-manager9
cpp9
linux8
conan8
csharp5
api5
transmogrifier5
dm4
vim4
controlled4
dotnet4
mono3
http-server3

Programming languages (7)

C#JavaC++OCamlGoVim ScriptPython

Github contributions (5)

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darius-grauslys/AncientsGame

Jan 2024 - Jan 2025

Contributions:1 release, 115 pushes, 10 branches in 1 year
Contributions:10 commits, 6 pushes, 1 branch in 6 months
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Darius Grauslys - Embedded Software Engineer at DEKA Research & Development