Darko Šupe is a Technical Lead based in Stockholm with 10 years of experience building AAA game systems and user-facing tools at DICE and Massive Entertainment. He progressed from telemetry and UI engineering on titles like Battlefield V, Need for Speed: Heat and Battlefield 2042 to leading cross-functional technical teams, blending hands-on coding with product-facing architecture decisions. Darko holds a master's in Computer Science (5.0/5.0 GPA) and brings strong engineering rigor from early telecom and embedded roles to complex game development pipelines. Known for shipping reliable UI and telemetry systems at scale, he combines deep domain knowledge of game telemetry with a pragmatic leadership style that mentors engineers and drives cross-discipline collaboration.
10 years of coding experience
11 years of employment as a software developer
High School, High School at Gimnazija Antuna Vrančića, Šibenik
Master's degree Computer Science, Master's degree Computer Science at FESB - Faculty of Electrical Engineering, Mechanical Engineering and Naval Architecture
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