Darragh Griffin

Principal Software Engineer at Roblox

California, United States
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Summary

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Darragh Griffin is a Principal Software Engineer based in California with 11 years of experience building social and avatar systems at Roblox, where he progressed from client intern to senior and now principal roles driving Sharing and Social features. A Dublin City University graduate in Computational Problem Solving and Software Development, he blends competitive programming discipline with hands-on game-development expertise across C++, Lua, Three.js and Python. He’s been instrumental in launching features like emotes, avatar scaling, in-app avatar experiences, screenshot sharing and QR-code friending, and helped establish Roblox engineering presence in China. Known for improving developer-facing APIs and client performance, he combines product-focused engineering with a knack for optimizing user-facing systems that scale to millions of players.
code11 years of coding experience
job7 years of employment as a software developer
bookBachelor of Science (B.Sc.) Computational Problem Solving and Software Development, Bachelor of Science (B.Sc.) Computational Problem Solving and Software Development at Dublin City University
bookArdscoil Rís Limerick
languagesEnglish, Chinese
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Github Skills (29)

creator10
active10
roblox10
script10
documentation10
uci7
lua7
roblox-studio7
fen7
luau6
react6
chess-engine6
chess5
parsing5
validation5

Programming languages (4)

TypeScriptRustLuaPython

Github contributions (5)

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DarraghGriffin/Studio-Tools

Jul 2015 - Jun 2017

Contributions:2 PRs, 48 pushes, 1 branch in 1 year 10 months
roblox-studioluabuilt-inroblox
DarraghGriffin/Core-Scripts

Jul 2015 - Sep 2017

Contributions:8 PRs, 202 pushes, 8 branches in 2 years 2 months
roblox
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Darragh Griffin - Principal Software Engineer at Roblox