Daulet Tumbayev

Software Engineer III at Electronic Arts (EA)

Nanaimo, British Columbia, Canada
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Summary

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Senior
🎓
Top School
Daulet Tumbayev is a Software Engineer III with 9 years of experience specializing in C++, low-level Windows kernel development, reverse engineering, and Unreal Engine performance optimization. He has driven measurable product improvements at scale—optimizing Unreal asset requests to cut latency from 30ms to 9ms for 50M+ users and enhancing Epic Games Launcher UX with deep linking for seamless Fortnite Island access. Daulet has shipped kernel and storage filter drivers, resolved critical race conditions in enterprise environments, and delivered sub-2ms reporting services for regulated systems. He pairs hands-on systems programming with people leadership—mentoring engineers, running 50+ technical interviews, and founding internal training initiatives to elevate C++ practices. Based in Nanaimo, BC, he brings a rare combination of reverse-engineering expertise, shipping production game-platform features, and teaching experience from university courses and industry collaborations.
code9 years of coding experience
job9 years of employment as a software developer
bookBachelor's degree, Computer Systems & Software Engineering, Bachelor's degree, Computer Systems & Software Engineering at The International Information Technology University
bookMaster's degree, Informatics and computer science, Master's degree, Informatics and computer science at Innopolis University
languagesEnglish, Русский, French, Kazakh
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Github Skills (8)

encryption4
cryptography4
decryption4
fhe4
iot1
agent1
nodejs1
react1

Programming languages (3)

C++CMakeHTML

Github contributions (5)

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Dabudabot/whyapp

Oct 2017 - Aug 2019

Contributions:49 commits, 1 push, 2 issues in 1 year 9 months
Dabudabot/dll-injector

Feb 2018 - Dec 2020

Contributions:42 commits, 4 PRs, 23 pushes in 2 years 10 months
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Daulet Tumbayev - Software Engineer III at Electronic Arts (EA)