Summary
Dave Dolben is a versatile software engineer and former Stanford student-athlete with 10 years of experience building systems across simulation, graphics, geospatial, and backend domains. He’s designed high-fidelity agent models and led simulation engine teams for autonomous driving at Lyft Level 5 / Woven Planet, and now applies his generalist skills at Hightouch. His background spans C++, Vulkan, Unreal Engine, Go web servers, and Big Data stacks like Hadoop and Storm, plus hands-on customer-facing product work and cross-team program leadership. An avid guitarist and hobbyist emulator/renderer author, he combines deep graphics and systems interests with pragmatic delivery. He brings a rare mix of low-level performance engineering and people leadership, comfortable shipping mapping and simulation tech at scale.
10 years of coding experience
9 years of employment as a software developer
Bachelor of Science (B.S.), Computer Science, Bachelor of Science (B.S.), Computer Science at Stanford University