Dave Green is a Vienna-based software engineer with eight years of experience who brings a practical indie game development perspective to software projects. He blends game-focused creativity with engineering discipline, likely comfortable with real-time systems, interactive design, and rapid prototyping. Working independently has sharpened his full-stack problem solving and end-to-end ownership—skills he applies to building polished, user-facing experiences. His base in Vienna suggests familiarity with European tech ecosystems and a collaborative, cross-cultural approach. Though primarily self-directed, he likely values community feedback and iterative releases typical of indie game practitioners.
A simple script for fracturing polygons. Also adds nice helper functions for polygons like calculateArea, triangulate, getRandomPointsInPolygon, getBoundingRect)
Contributions:8 releases, 4 reviews, 82 commits in 1 year 4 months
polygonsgdscriptgamedev-toolgodotgamedev-library
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