Dave Kincade

Senior Software Engineer at Roblox

San Francisco, California, United States
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Summary

👤
Senior
🎓
Top School
Dave Kincade is a Senior Software Engineer in San Francisco with 10 years of experience building backend systems that solve data and machine learning problems. He has balanced hands-on engineering and management, leading data and ML efforts at startups and product teams—most recently driving content safety at Roblox. His background spans security, computer vision (3D reconstruction), recommendations, and order/inventory systems, with practical fluency in Python, Ruby/Rails, and service-oriented architectures. Dave thrives in seed-stage environments and scale-up contexts alike, having moved between startups and larger platforms while translating ML research into production services. An early career foundation at Google and mobile security work at Lookout inform his pragmatic approach to reliability and safety. Colleagues know him for pairing technical depth with a product-minded focus on user trust and data quality.
code10 years of coding experience
job11 years of employment as a software developer
bookBASc, Computer Engineering, BASc, Computer Engineering at University of Waterloo
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Github Skills (15)

trackball9
eagle8
amiga7
quake6
medium6
beast5
reimplementation5
source-port5
nintendo-ds5
rails-app4
rails3
ruby3
sidekiq3
ruby-on-rails3
pubsub2

Programming languages (1)

Ruby

Github contributions (5)

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davekincade/track_beast

Jul 2020 - Mar 2021

Collection of files for the Track Beast: https://medium.com/@kincade/track-beast-build-log-a-trackball-dactyl-manuform-19eaa0880222
Contributions:6 commits, 2 PRs, 5 pushes in 8 months
source-portdactylc-plus-plusbeasteagle
davekincade/rails

Dec 2015 - Jan 2016

Contributions:2 pushes in 8 days
ruby-on-railsrailsruby-onruby
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Dave Kincade - Senior Software Engineer at Roblox