Dave Leaver

Lead Solutions Architect at Broadcom

Cheltenham, England, United Kingdom
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Summary

🤩
Rockstar
🎓
Top School
Dave Leaver is a Lead Solutions Architect with 14 years’ experience helping UK enterprises modernise infrastructure and drive digital transformation across hybrid and cloud environments. He combines hands-on engineering—contributions to prominent open-source mapping and .NET projects like Leaflet, TileStache and Npgsql—with commercial presales and solution delivery at Broadcom, VMware and Dell Technologies. Skilled across VMware, Azure, storage and disaster recovery, he designs end-to-end architectures, migration plans and board-level proposals for complex multi-site estates. His practical developer background includes front-end mapping UX improvements and backend serialization/tests work, showing he bridges product-quality code and enterprise architecture. Based in Cheltenham, he excels at translating technical detail into commercial outcomes and has a track record of solving tricky cross-platform and performance issues. Notably, his open-source work spans both GIS performance optimisations and cross-platform game/input support, reflecting a versatile engineering toolkit.
code15 years of coding experience
job9 years of employment as a software developer
bookChosen Hill School
bookIntroduction to MEDDIC, 100%, Introduction to MEDDIC, 100% at MEDDIC Academy
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Github Skills (53)

json10
compatible10
javascript10
ios10
sqlite10
postgresql10
multiplatform10
python10
json-schema10
leaflet10
animation10
net10
databases10
typescript10
dotnet-new10

Programming languages (15)

C#PowerShellCSSC++CGoHTMLTypeScript

Github contributions (5)

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MonoGame/MonoGame

Mar 2012 - Aug 2015

One framework for creating powerful cross-platform games.
Role in this project:
userFull-stack Developer
Contributions:280 commits, 8 PRs, 126 comments in 3 years 5 months
Contributions summary:Dave primarily contributed to the MonoGame framework, focusing on cross-platform game development. Their work involved enhancements to the drawing pipeline, including the correct handling of sampler states for OpenGL ES2.0 and the implementation of texture support. The user also made a series of platform-specific adjustments, including modifications to support for Windows, macOS and Android as well as improving the support for game controllers.
c-sharpgame-frameworkopenalgamesgame-engine
Leaflet/Leaflet

Jun 2012 - May 2018

🍃 JavaScript library for mobile-friendly interactive maps 🇺🇦
Role in this project:
userFront-end Developer
Contributions:304 commits, 22 PRs, 10 pushes in 6 years
Contributions summary:Dave focused on enhancing the Leaflet library's zoom animation capabilities, particularly concerning performance and user experience. They implemented optimizations to improve tile loading during zoom transitions and addressed issues with marker and popup animations. The contributions also included adaptations for touch-based zooming and fixes for inconsistencies across different browsers, including Android and IE10.
javascriptmobileleaflet
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