David Barlia

Lead Engineer, Unity & VR at (Independent Projects)

Pasadena, California, United States
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Summary

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Senior
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David Barlia is a Lead Engineer specializing in Unity and VR with 14 years of experience building interactive experiences for games, advertising, and immersive exhibits from Pasadena, CA. He blends deep object-oriented gameplay and UI engineering with creative skills in filmmaking, music, animation and design, which he leverages to craft polished, story-driven user experiences. At Wildlife he led the Joker's Escape FanDome VR and built a touring US Air Force VR installation, and his independent HandsOnVR library explores realistic mass-based grab mechanics for hand controllers. His background spans mobile, console and headset platforms including PSVR, Rift and Oculus Go, and he's shipped music-driven gameplay systems, environmental audio tooling, and platform-agnostic control frameworks. Known for mentoring engineers and iterating with artists and designers, he’s equally comfortable optimizing shaders and particles for mobile as prototyping novel interaction concepts.
code14 years of coding experience
job10 years of employment as a software developer
bookSan Francisco State University
bookMoorpark College
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Stackoverflow

Stats
1reputation
0reached
0answers
0questions
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Github Skills (15)

blending10
photoshop10
formulas10
color-blending9
trigonometry9
code-completion8
assembly8
actionscript8
webgl6
glsl6
shaderlab1
hlsl1
shader1
cg1
unity3d1

Github contributions (5)

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Barliesque/HandsOnVR

Jun 2019 - Jun 2020

Contributions:128 commits, 76 pushes, 5 branches in 1 year
Barliesque/EasyAGAL

Oct 2011 - Mar 2015

Contributions:90 commits, 1 push, 8 comments in 3 years 6 months
actionscriptassembly-languagecolor-blendingwebglformulas
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David Barlia - Lead Engineer, Unity & VR at (Independent Projects)