Summary
David Colson is a Lead Programmer with 11 years of experience specializing in vehicle and gameplay systems for AAA games, currently leading an unannounced project at Climax Studios. A self-taught developer with a BSc in Physics and a long-standing interest in maths and graphics, he has guided vehicle dynamics, networks, AI autopilots and related systems as product owner at Cloud Imperium Games. He combines hands-on engineering, team leadership and production stewardship—mentoring engineers, shaping feature pipelines and improving processes across multidisciplinary teams. Previously he founded a studio that shipped a Steam title and taught programming and simulation, reflecting both entrepreneurial drive and a taste for education. Notably, his background in theoretical physics informs a practical, simulation-first approach to complex gameplay problems.
11 years of coding experience
12 years of employment as a software developer
Bachelor of Science (BSc) Physics with Theoretical Physics, Bachelor of Science (BSc) Physics with Theoretical Physics at University of Galway
English