Summary
David Dunnings is a Technical Co-Founder and full-stack game developer with 11 years of experience building high-quality casino and casual games from Berlin. He leads frontend framework development and game engine work at Hölle Games, bridging Typescript-driven UIs (PixiJS) with backend RNG and win calculation systems. His background includes senior full-stack roles at Glück Games and Red7Mobile, shipping products for clients like Sky, Bwin, William Hill and national lotteries. Comfortable in C# and Unity from his asset development days, he’s recently expanded into Rust, signaling a move toward safer, high-performance systems. He combines hands-on production delivery with mentorship and hiring experience, and quietly maintains tooling and framework code that underpins multiple live titles.
11 years of coding experience
5 years of employment as a software developer
Bachelor of Science (BSc) Games Technology, Bachelor of Science (BSc) Games Technology at University of the West of England
Level 3 Extended Diploma in Information Communication Technology Information Technology, Level 3 Extended Diploma in Information Communication Technology Information Technology at South Gloucestershire and Stroud College
High School GCSE, High School GCSE at Marlwood School
German, English