David Dunnings

Technical Co-Founder at Hölle Games

Berlin Metropolitan Area Germany
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Summary

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Senior
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David Dunnings is a Technical Co-Founder and full-stack game developer with 11 years of experience building high-quality casino and casual games from Berlin. He leads frontend framework development and game engine work at Hölle Games, bridging Typescript-driven UIs (PixiJS) with backend RNG and win calculation systems. His background includes senior full-stack roles at Glück Games and Red7Mobile, shipping products for clients like Sky, Bwin, William Hill and national lotteries. Comfortable in C# and Unity from his asset development days, he’s recently expanded into Rust, signaling a move toward safer, high-performance systems. He combines hands-on production delivery with mentorship and hiring experience, and quietly maintains tooling and framework code that underpins multiple live titles.
code11 years of coding experience
job5 years of employment as a software developer
bookBachelor of Science (BSc) Games Technology, Bachelor of Science (BSc) Games Technology at University of the West of England
bookLevel 3 Extended Diploma in Information Communication Technology Information Technology, Level 3 Extended Diploma in Information Communication Technology Information Technology at South Gloucestershire and Stroud College
bookHigh School GCSE, High School GCSE at Marlwood School
languagesGerman, English
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Github Skills (43)

webgl10
javascript10
canvas2d10
scene-graph10
canvas10
rendering10
typescript10
typescript-definitions10
pixijs10
glsl10
dts10
data-visualization10
rendering-engine10
renderer10
threejs9

Programming languages (4)

TypeScriptRustJavaScriptZig

Github contributions (5)

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Dunnings/CGD_Fox_Jam

Sep 2015 - Jan 2016

Contributions:1 PR, 27 pushes, 3 branches in 3 months
foxjam
Dunnings/Simulated-Worlds-2

Mar 2015 - Apr 2015

Contributions:42 pushes in 1 month
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David Dunnings - Technical Co-Founder at Hölle Games