David Evans

Indie Game Person at Festive Vector

Seattle, Washington, United States
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Summary

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Rockstar
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Top School
David Evans is an indie game developer and former Microsoft SDE II with 13 years of experience building interactive experiences for HoloLens, VR, and mobile. Based in Seattle, he now focuses full-time on his solo title Sail Forth while maintaining a hands-on engineering background spanning full-stack and front-end UI work. His open-source contributions include improving input and UI raycasting in the widely used Mixed Reality Toolkit for Unity and polishing Microsoft’s Modern Bootstrap theme, showing a mix of systems thinking and polish-oriented UI craftsmanship. Trained at DigiPen, he combines game design instincts with pragmatic engineering—comfortable shipping both engine-level fixes and visible user-facing features. An email-first communicator, he’s currently not pursuing employment until his game ships.
code12 years of coding experience
job7 years of employment as a software developer
bookBachelor's degree, Computer Science, Bachelor's degree, Computer Science at Digipen Institute of Technology
languagesEnglish
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Github Skills (15)

html10
css10
bootstra10
csharp10
ui-design10
bootstrap10
front-end-development10
windows-mixed-reality10
dotnet-core10
unity3d10
uid9
g8
gruntjs8
openvr8
javascript7

Programming languages (4)

C#TypeScriptJavaScriptHTML

Github contributions (5)

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winjs/winstrap

Mar 2015 - May 2015

The official Bootstrap theme for Microsoft's Modern design language
Role in this project:
userFront-end Developer
Contributions:64 commits, 8 PRs, 51 pushes in 1 month
Contributions summary:David primarily contributed to the front-end development of the project, focusing on styling and UI components. Their work included renaming and updating UI elements, adding and improving styles for forms, text boxes, and input groups. Furthermore, the user integrated toggle button functionalities and worked on documentation and template adjustments for the project's style guide.
sassweb-appcsslanguage-designmodern-design-language
This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity
Role in this project:
userFull-stack Developer
Contributions:5 commits, 2 PRs, 12 comments in 1 day
Contributions summary:David primarily contributed to the input and UI elements within the Mixed Reality Toolkit (MRTK) for Unity. They addressed focus provider functionalities, rectifying issues in UI raycast camera creation and associated configuration. These commits included setting and removing the near/far clip plane configuration on the UI camera, suggesting efforts to improve the raycast accuracy and performance. The user also worked to integrate the latest MRTK development branch, implying a role in maintaining and merging changes within the project.
accelerateapp-developmentrealityopenvrmixed-reality-toolkit
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David Evans - Indie Game Person at Festive Vector