Summary
David Geisert is a CEO and Unity specialist with 14 years building AI-driven XR/VR/AR experiences, blending deep Unity C# craftsmanship with Python-based AI work. He led pioneering prototyping at Meta, shipping tools that let hundreds of teams experiment with LLMs and image generation and demoing award-winning AI/Orion glasses work to executives and partners. As a founder and product lead, he launched commercially successful VR titles and one of the first 6DOF Android games, delivering both creative gameplay systems and strong revenue outcomes. His hands-on toolkit spans multimodal LLMs, image/video/3D generation, speech and segmentation models, and deployments across Orion, Quest, HoloLens, Vive, Pico, XReal and Ray-Ban Meta devices. David’s background fuses rigorous engineering and product instincts with research experience from Georgia Tech and Stanford, and an ability to turn speculative “fictional” technologies into practical prototypes. He combines executive leadership with a prototyper’s speed—often moving concepts from idea to demo in hours rather than weeks.
14 years of coding experience
16 years of employment as a software developer
Founder Spring 2019, Founder Spring 2019 at StartX
Bachelors of Science Polymer Fiber Engineering, Bachelors of Science Polymer Fiber Engineering at Georgia Institute of Technology
Masters of Science Environmental Engineering and Sciences, Masters of Science Environmental Engineering and Sciences at Stanford University