A command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format.
Role in this project:
Back-end Developer Contributions:5 commits, 6 PRs, 9 comments in 1 month
Contributions summary:David primarily focused on modifying the FBX2glTF tool to improve its handling of 3D model data. They implemented features to allow multiple nodes to share the same mesh, addressing a key limitation in the original tool. Further contributions included correctly transforming normals and fixing issues with duplicate names, contributing to the accuracy and functionality of the model conversion process. These modifications involved changes to the core logic for reading and processing FBX files, as well as adjustments to the data structures used for representing 3D models.
3d-modelscommand-line-toolfbxgltf
Contributions:1 release, 13 commits, 6 pushes in 1 year 5 months