David Jourdan is a research engineer with a decade of experience at the intersection of computational design, computer graphics, and human–computer interaction, currently based in Berkeley. Trained as an engineer at Télécom Paris and shaped by rigorous math/physics prep, he completed a PhD at Inria focused on self-shaping textiles and progressed through postdoctoral positions at Inria and UC Berkeley before joining Institut Pasteur. His work blends theory and practice—optimizing support structures for tensile architecture, front- and back-end web development early in his career, and computational methods for material-driven design. Comfortable moving between research and engineering, he consistently translates complex geometric and physical models into implementable systems. A detail that stands out: his trajectory shows repeated cross-pollination between academic research and applied prototyping, making him adept at turning novel scientific ideas into working tools.
10 years of coding experience
4 years of employment as a software developer
Diplôme d'ingénieur (Master of Engineering), Computer graphics, HCI, advanced algebra, Diplôme d'ingénieur (Master of Engineering), Computer graphics, HCI, advanced algebra at Télécom Paris
Classes Préparatoires aux Grandes Ecoles, Mathematics and Physics, Classes Préparatoires aux Grandes Ecoles, Mathematics and Physics at Lycée Chateaubriand
Applied 3D geometry in C++, with a focus on surface meshes.
Contributions:33 pushes, 15 branches, 1 tag in 4 years 2 months
cpp3d-geometryc-plus-plusmeshessurface
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David Jourdan - Research Engineer at Institut Pasteur