David Knolls

Engineer at Treyarch

Columbus, Ohio, United States
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Summary

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Senior
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Top School
David Knolls is an engineer with 11 years of practical experience and advanced training in Game Design and Development (BS/MS, RIT), currently contributing to Treyarch's engineering teams on flagship Call of Duty titles. He specializes in gameplay and UI programming for game engines, with a background in C#, C++, web technologies, and databases from both industry roles and internships. David has progressed from associate to senior associate and now engineer at Treyarch, delivering UI fixes, engine security support, and content work across multiple post-launch projects. Comfortable in both individual contributor and collaborative roles, he also has hands-on teaching experience mentoring students in Unity, C++, Java, and Roblox Studio. Based in Columbus, Ohio, he is eager to tackle new languages and systems and brings a practical blend of classroom depth and shipped-game experience to software or project management roles.
code11 years of coding experience
job3 years of employment as a software developer
bookBachelor and Master Game Design and Development, Bachelor and Master Game Design and Development at Rochester Institute of Technology
bookBexley High School
bookProgramming and Software Design, Programming and Software Design at Eastland-Fairfield Career and Technical Schools
languagesEnglish
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Github Skills (3)

pocketmine6
plugin5
gameplay4

Programming languages (4)

C#JavaC++Ruby

Github contributions (5)

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Therobodavo/OnlineMMO

Jun 2021 - Aug 2021

Contributions:2 commits, 1 push, 1 branch in 2 months
Therobodavo/DreamDungeon

Jan 2019 - Dec 2019

Contributions:5 PRs, 41 pushes, 2 branches in 10 months
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David Knolls - Engineer at Treyarch