David聽Lischinsky

Senior Software Engineer at TGV

Buenos Aires, Autonomous City of Buenos Aires, Argentina
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Summary

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David Lischinsky is a Senior Software Engineer based in Buenos Aires with eight years of experience blending business programming in SAP ABAP and a deep, self-taught passion for videogame development in Unity. He transitioned from multi-year SAP and DevOps roles at Accenture into his current engineering role at TGV, bringing practical experience in implementations, interfaces, and agile delivery. Outside enterprise systems he contributes to Unity's Open Project #1 (Chop Chop), notably enhancing state machine architecture and animation/control tooling鈥攅vidence of hands-on game systems design. Educated in Unity game development and with a background in piano, he combines technical rigor with creative sensitivity, making him effective at both systematic backend work and interactive gameplay mechanics.
code8 years of coding experience
job5 years of employment as a software developer
bookTecnicatura, Piano, Tecnicatura, Piano at Conservatorio Manuel de Falla
bookAR Videogame Development in Unity, Game Development, 10, AR Videogame Development in Unity, Game Development, 10 at National University of Technology
bookDesarrollo de Videojuegos, Tecnolog铆a de la informaci贸n, Desarrollo de Videojuegos, Tecnolog铆a de la informaci贸n at Escuela Da Vinci
bookProgramaci贸n de Videojuegos en Unity, Computer Games and Programming Skills, Programaci贸n de Videojuegos en Unity, Computer Games and Programming Skills at Universidad Tecnol贸gica Nacional
bookProficiency, English, Proficiency, English at Kaplan International College Cambridge
languagesEnglish, Japanese
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Github Skills (8)

game-development10
csharp10
state-machine10
dotnet-core10
logic10
unity3d10
animation9
open-source7

Programming languages (2)

C#JavaScript

Github contributions (5)

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Unity Open Project #1: Chop Chop
Role in this project:
userFull-stack Developer
Contributions:37 reviews, 34 commits, 11 PRs in 3 months
Contributions summary:David appears to be involved in developing the game's state machine functionality within the Unity environment. Their contributions include the initial setup and debugging tools for the state machine. The user has made several changes to the core StateMachine, and ScriptableObjects related to state transitions and actions, as well as the test scenes. These changes involved adjustments to the player's control, as well as updates to the animation controller.
unity3dunitygameproject-1
DeivSky/open-project-1

Oct 2020 - Feb 2021

Unity Open Project #1: Action-adventure
Contributions:11 PRs, 75 pushes, 50 branches in 4 months
unity3daction-adventureunityproject-1
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David Lischinsky - Senior Software Engineer at TGV