Summary
David Long is a Senior Interaction Engineer and creative technologist with 13 years of experience designing and shipping immersive AR/VR and interactive experiences using Unity, Three.js, and AI-driven techniques. As Chief Creative Technology Officer and Senior Interaction Engineer at Tacocat Interactive, he blends product strategy, visual design, and low-level engineering to build surreal prototypes at the intersection of art and code. His background includes senior engineering roles at Microsoft, Mira Labs, and SpaceX, giving him a strong foundation in scalable systems and real-time graphics. He holds an MS in Computer Science focused on Computational Perception from Georgia Tech and a BS in Computer Science from Oregon State, which informs his work on perceptual interfaces and spatial computing. Based in the Miami–Fort Lauderdale area, Dave is as comfortable iterating on concept art as he is implementing performant, cross-platform interaction systems. Beyond titles, he’s known for turning experimental ideas into polished demos that bridge research, UX, and production-ready engineering.
13 years of coding experience
11 years of employment as a software developer
Master of Science - MS Computer Science Computational Perception, Master of Science - MS Computer Science Computational Perception at Georgia Institute of Technology
Bachelor of Science Computer Science, Bachelor of Science Computer Science at Oregon State University
Bachelor of Arts Architecture DNF, Bachelor of Arts Architecture DNF at Portland State University
English