Summary
David López is a versatile software engineer based in Madrid with 12 years of experience building web applications and backend systems using Ruby on Rails, Node, C#, JavaScript, SCSS and HTML. A Le Wagon alumnus, he combines formal studies in systems administration and Unreal Engine game development with practical full-stack roles across startups and consultancies, including multi-year Rails/React work at Minery Report and recent positions at Minsait and keapps. He has a track record of shipping user-facing projects and prototypes—examples include Recon24, CocktailMaking and FatDolphin—demonstrating a balance of product-minded engineering and hands-on implementation. Comfortable in English and accustomed to fast-paced environments, he moves fluidly between frontend polish and backend robustness. Always pursuing new knowledge, he has pivoted between freelance projects and in-house teams, which gives him breadth in both autonomy and collaborative delivery. Notably, his background in systems administration and game development informs a pragmatic approach to performance and tooling beyond typical web stacks.
12 years of coding experience
5 years of employment as a software developer
Full Stack Developer Computer Programming, Full Stack Developer Computer Programming at Le Wagon
Desarrollo de videojuegos en Unreal Engine, Desarrollo de videojuegos en Unreal Engine at Noble Work Foundation
Ciclo Formativo de Grado Superior Administración de sistemas informáticos en red, Ciclo Formativo de Grado Superior Administración de sistemas informáticos en red at Universidad Alfonso X El Sabio
English, Spanish