Summary
David Maletz is a founder and game-focused software engineer with 13 years of experience building everything from low-level rendering systems to high-level mechanics, AI, procedural generation, and networking. Based in Sedona, Arizona, he leads Fancy Fish Games where he designs gameplay, crafts progression and levels, programs core systems, and writes story outlines that tie technical work to narrative. His academic background includes both a BS and MS in Computer Science from UMass Amherst, and he routinely applies cross-disciplinary tinkering—from artistic computing to graphics research—to push game ideas further. Comfortable spanning the full development stack, he thrives on turning experimental techniques into playable worlds and finding unexpected ways non-game projects inform better game design.
13 years of coding experience
University of Massachusetts Amherst