David Martínez

Senior Animation Engineer

Alicante, Valencian Community, Spain
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Summary

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Rockstar
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Top School
David Martínez is a Senior Animation Engineer with 7 years of experience specializing in locomotion systems, motion matching, and modern C++ within Unreal Engine. He has owned motion matching systems and built data-driven, scalable Animation Blueprints across multiple studios, delivering performance-focused tools like distance matching, procedural IK, and multithreaded animation pipelines. Known for driving transitions to cutting-edge animation tech, he blends hands-on C++ implementation with tooling and analysis to optimize animation/physics interactions. Based in Alicante, Spain, he’s worked end-to-end—from engine-level fixes and multithreaded anim instance composition to mobile and GAS integration—while maintaining a curiosity for the latest Unreal animation features. Off-hours he’s an avid plant enthusiast, reflecting a detail-oriented and patient approach to both code and craft.
code6 years of coding experience
job4 years of employment as a software developer
bookComputer Science, Computer Science at Universitat d'Alacant
languagesSpanish, German, English
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Stackoverflow

Stats
41reputation
2kreached
0answers
3questions
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Github Skills (40)

low-level10
background-service10
window-management10
finder9
floating9
excel9
window-manager9
cpp8
launcher8
performance-analysis8
windowing8
windows8
vba8
titlebar8
c-library7

Programming languages (7)

C#JavaC++RustCMakefileGDScript

Github contributions (5)

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Farravid/windotfiles

Feb 2023 - Mar 2025

Contributions:52 pushes, 2 branches in 2 years 1 month
Farravid/.dotfiles

Dec 2023 - Sep 2024

Contributions:44 pushes, 1 branch in 9 months
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David Martínez - Senior Animation Engineer