Summary
David Miller is an Application Manager and indie GameDev co-founder with 10 years of cross-disciplinary experience spanning full-stack engineering, technical art, and game design. Based in Vienna and raised Slovak-American, he blends backend and frontend web skills with hands-on game production—having led 3D pipelines, UI design, VFX and shader work for multiple studios while building Nonex Games since 2016. He recently transitioned from senior full-stack roles in enterprise contexts to managing applications at the Austrian Federal Computing Centre, bringing production-grade engineering rigor to game and media projects. David pairs formal training in Game Art & 3D Animation with practical experience shipping both freelance and studio titles, and is known for bridging creative and technical teams to deliver polished interactive experiences. An eager learner, he repeatedly moves between art and engineering roles, making him equally comfortable prototyping gameplay systems and implementing scalable web features.
10 years of coding experience
8 years of employment as a software developer
Bachelor’s Degree, Game Art, Animation, Bachelor’s Degree, Game Art, Animation at Sae Institute Vienna
Matura, Matura at BG/BRG Bruck an der Leitha
German, English, Slovak, Czech, French, Spanish, Japanese