Summary
David Nikdel is a game technology leader with 12 years of experience designing high-performance server architectures and gameplay systems, currently serving as Director of Game Technology at AGBO. He led online gameplay systems at Epic Games, contributing to scalable infrastructure that supported millions of concurrent Fortnite users, and has deep hands-on expertise in multithreaded programming, networked object models, and server-side physics. His background spans both engine-level work on Unreal and practical backend services for live games, plus entrepreneurial experience as an indie CEO building an independent title. Known for clear technical communication and a strong sense of design, he pairs architecture-minded thinking with gameplay sensibilities. Outside of code he lists cooking, science, and tomfoolery among his specialties, signaling curiosity and a playful approach to problem solving. Based in Raleigh, NC, he brings a blend of production-scale reliability and creative experimentation to game systems engineering.
12 years of coding experience