David Osipyan is an Expert Systems Engineer with nine years of professional software experience and a PhD in Theoretical and Computational Physics, now applying high-performance and distributed systems expertise to the Call of Duty codebase at Infinity Ward. He has a strong track record building performance-critical C++ systems across industries—from real-time streaming and cloud migration tools to scientific plasma simulations and GUI/multithreading improvements for EDA software. David routinely tackles memory budgeting, profiling and optimization, and has implemented device integrations and Python bindings, reflecting both low-level systems skill and pragmatic engineering for end-user tools. His background blends academic research in particle-in-cell simulations with production engineering at companies like Keysight, Synopsys and Cedrus, enabling him to push technical limits while collaborating across teams. Based in Rancho Palos Verdes, CA, he brings a rare combination of scientific rigor and game-industry systems craftsmanship that improves performance under real-world constraints.
9 years of coding experience
24 years of employment as a software developer
Master Theoretical Physics, Master Theoretical Physics at State University of the Republic of Kalmikiya, Russia
Master Computational Physics, Master Computational Physics at Institute of Computational Technologies SB RAS
PhD Theoretical and Computational Physics, PhD Theoretical and Computational Physics at Yerevan State University
for use as a submodule (a submodule is easy to delete and re-add instead of committing diffs of binaries). boost binaries built using scripts at git@github.com:cedrus-opensource/build_oss_deps.git
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David Osipyan - Expert Systems Engineer at Infinity Ward