David Priddy

Principal Developer at Xome Labs

Hurst, Texas, United States
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Summary

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Senior
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Top School
David Priddy is a Principal Developer with over 8 years of recent experience and two decades of deep travel-industry expertise, having led Sabre teams through migrations from TPF mainframes to open systems and XML-based APIs. He blends low-level skills (IBM 390 Assembler, TPF) with modern stacks (Java, JavaScript, Linux) and tooling for SOA testing and delivery, making him effective across agile and waterfall environments. As a Solutions Architect and system owner he’s estimated and coordinated complex, enterprise-wide projects while coaching teams in SOA testing practices. Outside enterprise systems, he contributes to open-source game simulation work (Lua back-end scripting for the EmptyEpsilon bridge simulator), showing a practical interest in game mechanics and event-driven design. Based in Hurst, Texas, he’s open to applying his architecture and migration expertise beyond travel to new industries.
code8 years of coding experience
job16 years of employment as a software developer
bookMaster's degree, Computer Science and Engineering, Master's degree, Computer Science and Engineering at The University of Texas at Arlington
bookBachelor of Science (BS), Computer Science, Bachelor of Science (BS), Computer Science at Oklahoma Baptist University
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Github Skills (5)

lua10
game-development10
game-dev10
multiplayer-game9
multiplayer9

Programming languages (7)

TypeScriptC++CJavaScriptLuaTclRuby

Github contributions (5)

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daid/EmptyEpsilon

Apr 2018 - Jan 2023

Open source bridge simulator. Build with the SeriousProton engine.
Role in this project:
userBack-end Developer
Contributions:4 reviews, 66 commits, 179 PRs in 4 years 9 months
Contributions summary:David primarily added and modified Lua scripts, which appear to define gameplay mechanics and mission scenarios within a bridge simulation game. The user's contributions include the creation of a new mission script named "Shoreline" that involves waves of enemies and potentially required or optional missions. These scripts also demonstrate the use of functions for creating objects and other game elements. The user demonstrates understanding of game design and the use of code for setting game events.
cppgameartemisbridge-simulatorbridge
Xansta/EEScenarios

Jan 2023 - Feb 2023

Scenarios for the latest generic release of Empty Epsilon
Contributions:6 releases, 17 reviews, 14 commits in 1 month
emptyepsilonscenariosgeneric
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David Priddy - Principal Developer at Xome Labs