David Rieman is a Staff Engineer with 11+ years building cross-platform media and game engineering systems, currently leading delivery of user-facing features at HBO using a large JavaScript framework. He brings deep expertise in automation, build systems, and multi-platform app frameworks from roles at Ratio Cypress, Warner Bros Games, and Microsoft, often serving as the solo or lead developer on company-critical projects. David excels at pragmatic engineering discipline—advocating CI, test automation, and reusable architectures—to make complex multimedia pipelines predictable and maintainable. He’s delivered platform-native experiences across consoles, Windows, and Roku, and has a track record of creating tooling that materially improved developer and studio productivity. Based in Kenmore, WA, he pairs hands-on implementation skills (C#, C++, JavaScript, BrightScript) with systems thinking honed in high-pressure game and media environments.
11 years of coding experience
13 years of employment as a software developer
Computer Science, Computer Science at University of Washington
Associates Degree, Real Time Interactive Simulation, Associates Degree, Real Time Interactive Simulation at DigiPen Institute of Technology
The BabySmash game for small kids. Download and run for free at http://babysmash.com
Contributions:7 commits, 4 PRs, 35 pushes in 3 years 6 months
gamekids
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