Summary
David Seah is a seasoned software developer with 11 years of experience specializing in C/C++ and realtime 3D graphics, including deep expertise in OpenGL/OpenGLES and modern formats like glTF and Collada. He has driven graphics framework R&D and resource pipelines for automotive dashboards, optimizing tooling and cross-compilation workflows to cut generation time by over 50%. As a hands-on engineer at Acronis he now blends low-level C++ debugging for backup products with some Go work on upgrade tooling, while his Continental roles added product ownership and Scrum mastery to his skill set. Comfortable across Visual Studio, Git/Mercurial/SVN and CI systems like Jenkins, he pairs performance tuning and refactoring experience with practical multi-threaded and embedded OS work. Based in Singapore, he brings a pragmatic mix of systems-level engineering and team leadership, plus a background in game/interactive development and a lifelong curiosity about squeezing maximum efficiency from graphics pipelines.
11 years of coding experience
6 years of employment as a software developer
Bachelor of Science (B.S.), Computer Science in Real-Time Interactive Simulation, Bachelor of Science (B.S.), Computer Science in Real-Time Interactive Simulation at Digipen Institute of Technology
Diploma, Multimedia Technology, Diploma, Multimedia Technology at Singapore Polytechnic
Chinese, English