David St-louis

Lead Programmer at CD PROJEKT RED

Canada
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Summary

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Rockstar
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Top School
David St-louis is a Lead Programmer with 13 years crafting high-performance C++ engines and gameplay systems, currently shaping core tech at CD PROJEKT RED. He brings deep expertise in advanced 3D rendering across consoles and mobile (DX, OGL, Vulkan, GNM) plus practical experience in AI pathfinding, genetic learning, and multimedia synchronization. David often partners closely with artists to build tools—shader editors, map editors, particle viewers—and has a strong artistic sensibility that informs pragmatic renderer and pipeline decisions. His background spans dedicated servers, web apps, and game titles from casual mobile to AAA, reflecting a flexible full-engine skill set beyond rendering alone. Based in Canada, he combines low-level engine architecture and resource management with a hands-on approach to cross-platform performance and tooling.
code13 years of coding experience
job17 years of employment as a software developer
bookCollege, 3D Game Programmer, College, 3D Game Programmer at Grasset's Institute
languagesFrench, English
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Stackoverflow

Stats
13reputation
521reached
0answers
1question
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Github Skills (54)

visual-studio-code10
minecraft10
reflection10
javascript10
electron10
architectural-patterns10
windows-desktop10
game-dev10
game-programming10
typescript10
linux10
editor10
engine10
cpp10
raspberry-pi10

Programming languages (8)

C#TypeScriptJavaC++CJavaScriptHTMLPython

Github contributions (5)

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Daivuk/BaboViolent2

Dec 2012 - Sep 2018

BaboViolent2 Source Code
Contributions:22 commits, 1 PR, 5 pushes in 5 years 10 months
Daivuk/OnutTest

Dec 2015 - Mar 2021

Contributions:56 pushes, 6 branches in 5 years 3 months
nutoakst-louisgame
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