David Störmer

Junior 3D Artist at upjers GmbH

Hamburg, Germany
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Summary

👤
Senior
🎓
Top School
David Störmer is a Junior 3D Artist based in Hamburg with a decade of experience focused on game-ready asset creation and 3D art workflows. Since 2020 he’s contributed to upjers GmbH while earlier interning at Broken Games where he worked on the title Rise of Legions, giving him hands-on exposure to production pipelines and collaborative game development. Trained in Game Design and 3D Art (BSc) at Mediadesign Hochschule, he showcases his portfolio on ArtStation and Sketchfab, emphasizing polish and optimization for real-time engines. Known for blending artistic detail with practical asset efficiency, he brings a studio-ready mindset to character, environment, and prop modeling.
code10 years of coding experience
bookBachelor of Science - BS, Gamedesign / 3D Art, Bachelor of Science - BS, Gamedesign / 3D Art at Mediadesign - Hochschule für Design und Informatik
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Github Skills (30)

idisposable10
visual-studio-extension9
roslyn-analyzer8
nuget-package7
visual-studio5
nuget5
csproj4
csharp4
dotnet4
windows-forms3
wpf3
nancy3
mvvm3
xamarin2
uwp2

Programming languages (1)

C#

Github contributions (5)

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Contributions:1 push in 1 day
windsornancy
BADF00D/DisposableFixer

Nov 2016 - Jan 2017

This is a Visual Studio Extension and NuGet package that should identify and fix problems as memleaks while using IDisposables.
Contributions:5 commits, 10 comments, 40 issues in 2 months
nuget-packagewhiledotnetfixvisual-studio-extension
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