Summary
David Sullivan is a multidisciplinary digital artist and educator with nine years of formal experience teaching digital media and game design while sustaining a decades-long studio practice creating 2D/3D imagery, animation, and interactive installations for galleries, museums, festivals, and corporate events. Equally comfortable in TouchDesigner, Unity, Unreal, OpenFrameworks, and traditional tools like Maya and Houdini, he builds immersive, participatory experiences that foreground viewer interaction. He currently teaches at Benjamin Franklin High School and serves as an adjunct professor at Tulane, bringing academic rigor from an MFA in Painting alongside practical production workflows. His work blends fine-art sensibilities with real-time programming, and he often composes bespoke toolchains to meet the needs of site-specific and broadcast projects. Based in New Orleans, he balances classroom mentorship with ongoing commissioned art under E & S Arts, signaling a rare combination of teaching, gallery-facing practice, and technical adaptability.
9 years of coding experience
MFA, Painting, MFA, Painting at Maryland Institute College of Art
Bachelor of Fine Arts (BFA), Painting and Drawing, Bachelor of Fine Arts (BFA), Painting and Drawing at Louisiana State University