Summary
David Tomberlin is a Software Engineering Manager with 14 years of experience building reliable, scalable infrastructure and observability systems across gaming and communications companies. He’s led observability and API gateway initiatives at Riot and architected cell-based, SaaS-like infrastructure and telemetry pipelines for game launches at Pragma and ClickHouse. At SendGrid he reduced operational toil and improved outage detection by designing automation and queuing systems, and he mentors new managers to scale team capability. Now at Epic Games, he continues to blend hands-on engineering with technical leadership to ship high-impact platforms. Based in Los Angeles, he favors structured event-driven observability and pragmatic IaC to enable repeatable, low-risk deployments. Recruiters take note: he appreciates a good GIF up front.
14 years of coding experience
7 years of employment as a software developer
BS Computer Science, BS Computer Science at Georgia Southern University