David Tomberlin

Software Engineering Manager at Epic Games

Los Angeles Metropolitan Area United States
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Summary

👤
Senior
🎓
Top School
David Tomberlin is a Software Engineering Manager with 14 years of experience building reliable, scalable infrastructure and observability systems across gaming and communications companies. He’s led observability and API gateway initiatives at Riot and architected cell-based, SaaS-like infrastructure and telemetry pipelines for game launches at Pragma and ClickHouse. At SendGrid he reduced operational toil and improved outage detection by designing automation and queuing systems, and he mentors new managers to scale team capability. Now at Epic Games, he continues to blend hands-on engineering with technical leadership to ship high-impact platforms. Based in Los Angeles, he favors structured event-driven observability and pragmatic IaC to enable repeatable, low-risk deployments. Recruiters take note: he appreciates a good GIF up front.
code14 years of coding experience
job7 years of employment as a software developer
bookBS Computer Science, BS Computer Science at Georgia Southern University
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Github Skills (36)

sendgrid10
javascript10
mental-health10
api10
transactional-emails10
nodejs10
js-api10
twilio10
health9
capybara9
rspec9
parser8
react8
ruby-on-rails8
vector8

Programming languages (4)

RustJavaScriptGoRuby

Github contributions (5)

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siyegen/instrumentable

Nov 2012 - Jan 2016

Contributions:34 commits, 1 push, 2 branches in 3 years 2 months
siyegen/space_ram

Mar 2016 - Jun 2017

Contributions:1 release, 60 pushes, 2 branches in 1 year 2 months
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David Tomberlin - Software Engineering Manager at Epic Games