Davis Goodin

Software Engineer at Microsoft

Fargo, North Dakota, United States
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Summary

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Senior
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Top School
Davis Goodin is a software engineer with 12 years of experience currently at Microsoft and a foundation in computer science and management from the Jeffrey S. Raikes School at UNL. He blends systems- and firmware-level experience from early internships with long-term production engineering at Microsoft, demonstrating versatility across embedded C++, Python tooling, and large-scale software development. Davis has contributed as a technical writer to the widely used Godot Engine documentation, improving C# examples and clarifying NuGet and signal usage to help game developers onboard more quickly. Based in Fargo, ND, he pairs practical engineering with clear technical communication and a history of building automation and testing tools that streamline developer workflows.
code12 years of coding experience
job1 year of employment as a software developer
bookComputer Science, Computer Science at University of Nebraska-Lincoln
bookComputer Science, Computer Science at University of Colorado at Boulder
bookFairview High School
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Stackoverflow

Stats
2,783reputation
133kreached
88answers
6questions
Badges
unity-game-engine
top-1%
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Github Skills (15)

godot10
unity-game-engine10
csharp10
dotnet-core10
documentation9
game-development9
game-engine9
doc9
actionscript6
nameof6
generics6
lambda6
game-physics6
itween6
enums6

Programming languages (7)

C#C++JavaScriptreStructuredTextGoPHPGDScript

Github contributions (5)

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godotengine/godot-docs

Mar 2021 - Dec 2022

Godot Engine official documentation
Role in this project:
userTechnical Writer
Contributions:42 reviews, 16 commits, 30 PRs in 1 year 9 months
Contributions summary:Davis primarily contributed to the Godot Engine documentation, focusing on C# scripting aspects. Their work involved simplifying and clarifying existing documentation for C# NuGet packages, updating examples, and adding important information on signals, exports, variants, and other C# features. The user's contributions improved the clarity, accuracy, and overall user experience of the Godot C# documentation.
gdscriptgodotgamedevgodot-enginegame-development
31/godot-docs

Mar 2021 - Dec 2024

Godot Engine official documentation
Contributions:56 pushes, 64 branches in 3 years 10 months
godot-enginegdscriptgodot
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Davis Goodin - Software Engineer at Microsoft