Summary
Dax Pandhi is a founder and UX-driven software architect with over a decade building industry-leading terrain design tools—most notably Gaea, used by AAA game and film studios and scientific institutions like NASA. As Co-Founder and Chief Software Architect of QuadSpinner he has pioneered geological simulation, erosion modeling, and a streamlined, artist-friendly UX that balances procedural power with intuitive workflows. His teams have shipped nearly 800 feature updates since Gaea 1, with a notable 30% driven by community input, and launched Gaea 2 in 2024 to push detail and color fidelity further. A longtime practitioner of environment art (credits include Call of Duty: Ghosts and Battlestar Galactica VFX), Dax blends hands-on creative experience with deep technical design. He also leads conservation work as founding trustee of the Mahim Pandhi Wildlife Foundation—an unusual cross-pollination where field research on Kutch crocodiles informs his understanding of extreme landscapes. Based in India, he splits his time between global product leadership and on-the-ground wildlife initiatives.
10 years of coding experience
23 years of employment as a software developer