Dean Hu

Software Engineer at Google

Cambridge, Massachusetts, United States
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Summary

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Senior
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Top School
Dean Hu is a Cambridge-based software engineer with 11 years of technical experience and a non-traditional background as a former lawyer (J.D., Fordham) who transitioned to full‑stack development via App Academy. Since 2017 he has been building scalable systems at Google after earlier engineering roles at Gust, bringing strong analytical rigor and attention to correctness from his litigation and project management days. He contributes to open-source tooling for game performance analysis—fixing subtle timing and positional bugs in the popular xivanalysis project for Final Fantasy XIV—demonstrating care for data integrity and domain-specific instrumentation. Comfortable across back-end systems and data-oriented features, he has a track record of shipping bug fixes and feature work that improve observability and user-facing insights. Known for methodical debugging and clear technical communication, he leverages legal training to reason about complex edge cases and documentation. Based in Cambridge, he blends product-focused engineering with a research-minded curiosity rooted in his psychology and legal education.
code11 years of coding experience
job2 years of employment as a software developer
bookDoctor of Law (J.D.), Doctor of Law (J.D.) at Fordham University School of Law
bookB.S, Psychology, B.S, Psychology at Carnegie Mellon University
bookN/A, Full-Stack Web Development, N/A, Full-Stack Web Development at App Academy
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Github Skills (16)

typescript10
parser10
typescripts10
f10
parsing10
parse10
ffi10
typescript-types10
ff10
react9
debug9
debugging9
algorithms8
algorithm8
implement8

Programming languages (2)

TypeScriptRust

Github contributions (5)

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xivanalysis/xivanalysis

Jan 2022 - Mar 2022

Automated performance analysis and suggestion platform for Final Fantasy XIV
Role in this project:
userBack-end Developer
Contributions:26 reviews, 10 commits, 17 PRs in 1 month
Contributions summary:Dean primarily focused on fixing bugs and implementing new features related to performance analysis within the Final Fantasy XIV (FFXIV) analysis platform. They addressed issues in the Summoner job's Searing Light module, including duplicate entries and incorrect durations, and added support for multiple summoners. They also resolved issues related to Machinist's Flamethrower module and integrated new functionality for handling positional data. Additionally, they contributed to the codebase by adding support for new FFLogs events.
performance-analysistlaanalysisfinal-fantasy-xivperformance
eatmorehufu/rendez-zoo

Jul 2015 - Aug 2015

Contributions:122 pushes, 1 branch in 1 month
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