Dean Isseyegh

Senior Gameplay Programmer at CAVALIER GAME STUDIOS LTD

London, England, United Kingdom
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Summary

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Senior
🎓
Top School
Dean Isseyegh is a Senior Gameplay Programmer based in London with 11 years of software engineering experience and a decade focused on game development using Unity and C#. He has shipped a range of projects from 2D top-down shooters to 3D roguelites with procedural generation, and brings prior backend expertise building Java microservices at scale for the Sky Online Video Platform. Comfortable across the full development lifecycle, he applies TDD, pair programming and robust CI practices learned in enterprise roles to game systems and tooling. Dean also mentors developers through Codementor and has a track record of rapidly ramping skills via focused mentoring programs, which informs his pragmatic approach to architecture and testing in gameplay code. His design tastes are influenced by strategy and card-driven games like Age of Empires II and Slay the Spire, which shows up in his interest in emergent systems and replayability.
code11 years of coding experience
job10 years of employment as a software developer
bookGeography, Geography at King's College London
bookCity of London School for Boys
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Github Skills (31)

unity3d10
runtimes9
spine9
2d8
game-development8
game-dev8
animation8
skeletal-animation7
go-api7
csharp6
android6
java-api5
filter5
mono5
api5

Programming languages (4)

C#JavaC++CSS

Github contributions (5)

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DeanIsseyegh/RogueDungeon

Feb 2022 - May 2022

ARPG Roguelite Game made in Unity
Contributions:146 commits, 1 PR, 106 pushes in 3 months
roguelitegamearpggame-developmentunity
DeanIsseyegh/smash-pen

Jul 2017 - Feb 2022

An app to allow competitive Smash Players to take notes on their characters and opponents, and then search, filter and analyze their data.
Contributions:2 PRs, 46 pushes, 2 branches in 4 years 7 months
notesplayerstake-notessearch-and-filtersearch-filter
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Dean Isseyegh - Senior Gameplay Programmer at CAVALIER GAME STUDIOS LTD