Dean Nicholls is a versatile software engineer with 11 years of experience building bespoke web, desktop, mobile, AR/VR and game applications for clients including Rezzil, BBC and Sky Sports. He bridges game and application development using C# (Unity/.NET/Mono), JavaScript/TypeScript (React/Express), C/C++, and a range of databases across Windows, macOS, Linux, AWS and major AR/VR platforms. Comfortable leading projects and teams, he has shipped production games at Playdemic, run his own studio as Director of Nonatomic, and now delivers enterprise and immersive solutions at Manchester Code Company. Strong in Agile collaboration, Git workflows and tooling, he combines creative gameplay thinking with pragmatic engineeringâoften translating game-driven UX insights into polished, cross-platform commercial software.
11 years of coding experience
9 years of employment as a software developer
1:1, Computer Games Technology, 1:1, Computer Games Technology at The Manchester Metropolitan University
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Dean Nicholls - Software Engineer at Manchester Code Company