Delly Sartika is a Senior Technical Artist with eight years in technical roles at ArenaNet and over two decades in game production, blending hands-on artistry with tool development. She specializes in building DCC tools and pipeline integrations for Maya and Photoshop using Python, Javascript, C#, and PyQt/PySide, and has authored Python APIs for Perforce and batch asset processing utilities. Comfortable supporting artists day-to-day and collaborating with engineers, she bridges creative and technical teams to diagnose in-game issues and streamline asset workflows. Trained in Animation Art and Design with a technical B.Sc. background, she combines aesthetic sensibility with computer engineering fluency—a dual perspective that drives practical, artist-friendly tooling. An under-the-radar strength is her longevity at a single studio, which reflects deep institutional knowledge of large-scale game pipelines and production needs.
8 years of coding experience
Associate of Arts (A.A.), Animation Art and Design, Associate of Arts (A.A.), Animation Art and Design at Art Institute of Seattle
Bachelor of Science (B.Sc.), Information Technology and Computer Engineering, Bachelor of Science (B.Sc.), Information Technology and Computer Engineering at Sekolah Tinggi Teknik Surabaya
Contributions:17 commits, 2 PRs, 14 pushes in 8 days
pyside2pythontoggleautodeskios-style
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Delly Sartika - Senior Technical Artist at ArenaNet LLC