Denis Bernard is a Senior Data & Platform Architect with 11 years' experience at Avanade, specializing in big data and cloud solutions on the Microsoft stack including Azure, Hadoop, Active Directory, and SQL Server. Based in the Greater Paris area, he designs and delivers scalable data platforms that support enterprise digital transformation and secure cloud operations. He blends hands-on engineering with architectural leadership, focusing on precision and reliability—evidenced by open-source work refining numeric handling and UI/UX behavior in the well-known game Endless Sky. Trained in computer engineering (BTS) from Lycée Saint John Perse, Denis brings deep platform expertise and a practical, improvement-driven mindset to complex data problems.
11 years of coding experience
BTS, Computer Engineering Technology/Technician, BTS, Computer Engineering Technology/Technician at Lycée Saint John Perse
Contributions:7 commits, 7 PRs, 33 comments in 19 days
Contributions summary:Denis primarily focused on refactoring and improving the game's underlying mechanics. Their work involved modifying existing code to handle double-precision floating-point numbers, suggesting a focus on precision. Additionally, they addressed scroll functionality in multiple UI panels (MissionPanel, ShopPanel, ConversationPanel, and others) and also fixed an issue in the BoardingPanel, indicating a focus on UI and user-interaction refinements. Furthermore, they introduced functionality that allows autoselection of missions and integrated autoscroll in the ShopPanel.
Contributions:123 commits, 43 pushes, 1 branch in 2 years 3 months
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