Summary
Denis Cera is a Computer Vision Engineer with eight years of experience specializing in 3D pose estimation, animation, and Blender-driven pipelines. Currently at move.ai, he applies machine learning and Python to turn motion capture and animation research into production-ready tools for creative and game development workflows. His background as a freelance 3D animator and former game designer at Peak gives him a rare blend of artistic sensibility and engineering rigor. Based in Dénia, Spain, Denis leverages his anthropology training to approach human motion modeling with a nuanced, user-centered perspective. He is comfortable shipping end-to-end systems that bridge research prototypes and studio-ready animation, and frequently explores intersections between game dev techniques and computer vision.
8 years of coding experience
5 years of employment as a software developer
Bachelor's degree, Anthropology, Bachelor's degree, Anthropology at High Anthropological School