Summary
Denis Gladkov is a Staff Software Engineer in San Francisco with 12 years of industry experience and a strong foundation in GPU-accelerated compute, graphics, and full-stack systems. He currently builds multi-GPU ML and neural rendering infrastructure at Meta, after leading engineering teams and platform work across Facebook/Oculus. His career blends deep systems and graphics expertise—from CUDA-accelerated scientific simulators with 50–200x speedups to production front-end and mobile app leadership—and spans C++, CUDA, OpenGL and large-scale distributed systems. A pragmatic technical leader, he bridges research-grade performance engineering with shipping product-grade platforms, and has a track record of translating intensive computational algorithms into scalable production services.
12 years of coding experience
16 years of employment as a software developer
MS, Computer Science, MS, Computer Science at Московский Государственный Технический Университет им. Н.Э. Баумана (МГТУ)