Summary
Denis Ovod is a seasoned software engineer with 15 years focused on engine, graphics, and lead programming for games and interactive systems, currently contributing at Snap Inc. Based in Santa Monica, he combines deep C++/C# expertise with OpenGL/DirectX and shader work honed across roles from graphics programmer to CTO and co-founder of multiple studios. His background spans mobile and VR development, real-time graphics, engine refactoring, and tooling—often building effects systems and editors from the ground up. A physics-and-math trained problem solver (MIPT), he brings both low-level performance tuning and product-minded leadership, with a pattern of shipping production-ready systems for startups and established teams.
15 years of coding experience
14 years of employment as a software developer
Master of Science, Applied Physics & Math, Master of Science, Applied Physics & Math at Moscow Institute of Physics and Technology (State University) (MIPT)
English, Russian