Deniz Ugur is a software engineer with 11 years of experience specializing in multimedia, streaming, standardization, and field robotics, currently building systems at Netskrt Systems. He blends academic research—most recently on decoupling upscalers for cloud gaming at Simon Fraser University—with industry impact from roles at Apple and Siemens, where his conformance framework was adopted by MPEG and he helped redesign MP4RA. Deniz has shipped production streaming and packaging solutions, contributed to GPAC and AOM, and built WebAssembly-driven multimedia tooling that makes complex filter graphs accessible in the browser. Known for squeezing resource efficiency out of video systems, he engineered a post-event conference recorder that cut CPU/RAM usage threefold, and he frequently prototypes standards-aligned product ideas. Based in Vancouver, he pairs rigorous research instincts with hands-on implementation across cloud, embedded, and standards ecosystems.
10 years of coding experience
4 years of employment as a software developer
Bachelor of Science, Bachelor of Science at Özyeğin University
Master of Science, Master of Science at Simon Fraser University
Contributions:7 PRs, 155 pushes, 9 branches in 7 years 1 month
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Deniz Ugur - Software Engineer at Netskrt Systems Inc.